![]() A tease would go a long way, especially if Diablo IV really is a much darker take on the series, something many fans now turn to games like Path of Exile or Grim Dawn for. Hopefully Blizzard gives us something to go on soon. The article suggests that Blizzard is looking to games like Destiny 2 in order to create social spaces or some kind of MMO-lite which could either work very well or be a complete bust depending on how it's implemented. ![]() I'm less excited about the multiplayer implementation. just imagine if borderlines 3 had photorealistic graphics but totally abandons the cell shaded art concept. both look great but if they suddenly changed their style it would be a great departure from the original. ![]() one has a more gritty look and one has a more cartoon look. BloodRayne: Betrayal and Mighty Switch Force developer WayForward Technologies latest game, Til Mornings Light, is out now on iOS and Android devices. Diablo III never felt that way, from the art-style to the goofy bosses. one way of saying it is fortnight and pubg. Speaking of Dark Souls, it has a very similar atmosphere to Diablo II. A bleak world overrun by death and eldritch horrors. But there's no denying that a proper Diablo game should be darker and more terrifying. I enjoyed Diablo III and the change in tone and art-style was something I got used to fairly quickly. This is just about the best news you could ask for when it comes to Diablo IV as far as I'm concerned. Said another: “They want to make this gross, make it dark, anything that was considered cartoony in Diablo III… Make what people were afraid of in Diablo II, but modern.” “There’s a lot of people who felt like Diablo III got away from what made Diablo Diablo in terms of art style and spell effects,” said a current Blizzard employee, adding that Fenris is aiming to look more like the beloved Diablo II. For Fenris, one of those pillars is simple: Embrace the darkness. During development of a game, many studios use what they call “pillars”-mantras that help define the game’s goals so that everyone on the team is on the same page. One key part of that vision is the art direction.
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