Then connect them to form rows of streets, consecutive blocks of houses, considered to create a common background for the city. When starting, do it from small buildings on each tile. With the experience of building and rebuilding dozens of times in this game, I see that. No matter what you do with variations, your city is still stable. I respect the designer for making this indie game (it’s rumored that it’s just a single individual, not a team, the designer must be so talented to create such a memorable game). Each place has different details, objects, places, and arrangements. Townscaper’s detail is no joke.Īnd you have to imagine every corner of this big city you’re trying to create, all in such detail. The mailbox in front of the house, the grass in the backyard, there is also a rain-covered porch in front, the chimney above, there are also pigeons that are temporarily sheltering, If you touch the roof to continue building, the pigeons will flap your wings and fly away. A house has just appeared, you zoom in carefully, you will see it show up clearly, 3D and details. The beauty of the game is that all that is created is extremely random, but each component is extraordinarily detailed. Don’t think the city is built up like that, but judge that it only has appearance without depth. The city you build, whether small or large, color or monochrome, is also a true Mediterranean coastal complex. Is this not both an Experience and an adventure of Inspiration? Only positive energy remains a feeling of lightness and peace like the still water in the game. Or build a whole street and leave a square, it will be able to create a monumental square.Įxperiencing the gentle construction process, and then looking back at each street and every small corner of the city from time to time is also the time when you realize how much sadness in your heart is gone. All are random, only based on the background shape of the selected location, the rest is left to the system to decide.įor example, when building a house and leaving a hole in the middle, it will automatically turn into a child skylight. You just need to aim and choose a color, Townscaper’s brilliant intelligent algorithm will randomly turn the selected block into a cute house, a small dome or a staircase, an overpass, or a Green backyard. Move and release in any block, a construction immediately appears in there. Leave the water as it is without a trace or select the Grid mode on the right-hand side to display the grid cells that divide the island into many uneven blocks. You will be the creator, building each thing to create your city, with your thoughts and imagination. On an island full of wild water like a giant convex sphere, only blue and green. What you feel in the game will be Inspiration and Experience Everything is up to you, you can do anything you want in this game. In short, there are no tasks, no requirements, no instructions, no rules, no games in Townscaper. However, Townscaper doesn’t belong to any gameplay or genre. If it’s not role-playing, it is also adventure, platform, cards, turn-based. While all the games I’ve played so far have a certain genre. As for Townscaper, there are no tasks in the whole game. It is so detailed that you can see every small hamlet, the soaring cathedral, the dense network of canals and the great castle lying on its side reflecting the lake.ĭifferent from normal games, regardless of genre, it always comes with a certain task, even it’s big or small. Townscaper will give you the freedom to build different large and small towns according to your ability, on an ancient island with endless winding streets. Playing a game without any “games”, how does it feel? To make it easier to imagine, this game is a Lego version with the main goal of building a city to your liking. If you are a person who is interested in open-world games, this is definitely the wisest choice in your spare time. One of the best features of this game is that it does not bring any pressure to the player. Townscaper is not a game it's more like a toy set.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |